![]() ![]() Please visit our FAQ to learn how to use our animations and how to tweak them even further. Please watch one of our promo clips here. The bottom line:Įach of our animation packages is comprised of several thousand keys, and creating all of these takes a lot of time and effort. Most animators can't avoid this from happening from time to time - but we can. So we take the utmost care to ensure that immersion is maintained by making sure that this doesn't happen with our animations. Or having the guys hand vanish into the girls chest in the middle of the heat. We also believe that there is no bigger turnoff then seeing a knee or hand sink into a solid surface, like a desk. Everything is moving in our animations, instead of just having a girls head bopping up and down on a guys cock, while everything else is frozen in time. We don't animate just 20% or 30% of the actors body parts, but all of them. After extensive tweaking, we import them into DAZ Studio®, apply them to Genesis 8 figures and then tweak them once again for final release to the DAZ Studio® audience. We are creating all of our animation packages in Autodesk’s Motionbuilder®. ![]()
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